Who is up for changes?

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Should we add a "Non-Realm" RP section?

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No
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Total votes : 15

Re: Who is up for changes?

Postby wolflover on Sun Feb 07, 2010 6:53 am

I'm sorry you feel that way hun. I haven't seen someone ever "attack" you because of something you said. The only time you would get scolded is if it was against the rules. And to my knowledge you've never done anything like that.

Perhaps some people do feel like they can't get into the large family that exists here, and I'm sorry if you're one of them. I might be a vet, but that doesn't mean I'm friends and in close contact with every single other vet on here. There are differences between all relationships on WW; I can tell you some vets I have not felt welcome by, but that didn't stop me from getting to know other people and being a part of this family.

Like Kozzie said, we don't really contact people, even Bane or Shinny, if they've been gone for two months. I've never had someone contact me when I went inactive. That doesn't mean they don't care about me when I'm here, that just means they know life gets in the way at times, and I'll always come back.

I'm sure you're not the only one who's felt this way, but I'm very sorry you do feel this way.

(Side note: Kozzie, just wondering, did you mention the program as I should get it started again or let it stay dead? Cause it's been dead for at least a year and a half I believe, but if you think that's something that would improve the site, I can start it up again.)
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Re: Who is up for changes?

Postby GTX on Sun Feb 07, 2010 9:44 pm

Lefi and I have discussed the issue of the "close knit family" being, in a sense, too close, and that many new people may not feel that they can be a part of that family.

Unfortunately, I think most of that comes in the RP section, as I haven't really seen that issue anywhere else, but I haven't been part of the RP section for years. Part of the issue there is that many of the vets are really skilled RPers, and past events have caused them to cringe every time a new person comes in and has some sort of RPing issue, such as one or two line posts, horrible spelling and grammar, or a combination of the two.

However, I have seen the vets though try and help these people, to get them better, to help them make more detailed and more interesting posts, but what happens? Those people just seem to stop coming. They don't accept the criticism.

There's really no way to fix that. :(

And with people "disappearing and no one caring", while I have seen many Haitus posts with 0 posts, realize that many of us do assume that people have lives outside of WW, and many things such as school or jobs will keep them away.

I have asked where some people have gone in my "Kaze...?" thread, and several names have come up in that topic too. It's been quite some time though since we've last seen those people, and to date, I STILL haven't found any of them. And that's just people I know...

So we do notice when people go missing. It just may be longer than a month or two <.<

Hopefully this can clear some things up for ya.
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Re: Who is up for changes?

Postby Sharona on Mon Feb 08, 2010 1:52 am

The introduction forum is the most unwelcoming place ever.
"Welcome to Wolf Web. Read & obey the rules or your gonna be in trouble"

It doesn't suprise me new people don't stick around.
It annoys me to no end.

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Re: Who is up for changes?

Postby Lefitte on Mon Feb 08, 2010 3:25 pm

Discussing things that are wrong with the site and attitudes around the site are all good and well but I would really prefer if those ideas could be turned around and some possible solutions be added to them?

And maybe some people could volunteer for some of the groups so we can get some fixes into place and renovate the place?

It kind of seems like all around the site people would rather bicker than actually do something productive.

Not attacking anyone or anything like that, I just want to see some stuff getting done and the way this thread is going now, people are just going to quit replying to it again.

Kay guys? I'm really trying here but I need some help.


EDIT ::

So I'm working on the Realm Quick Guide. PLEASE edit and butcher this as much as humanly possible because I hate it. The tone, the way I did it, everything. It's lame and boring but it's a START. At least it's something.

The Realm is a place to let your imagination go wild. It is an alternate universe, in a very true sense, it is another realm. In the Realm, people have been long, eradicated through use of their own creations and through natural selection and in their wake, animals rose with an intelligence and ablity to reason that they were not made to have. The wolves rose to power, separating into packs and claiming alliances of 'Good or Light', 'Evil or Dark', and 'Neutral'. It is here in the Realm that Heaven and Hell exist and are ruled by the most powerful beings known to the Realm. Heaven and all Light Wolves answer to a powerful, though rarely seen, Goddess Alameda while Hell and all Dark Wolves answer to the True Demon Cerberus, one of only two True Demons known to exist. The Neutral Wolves answer to no one but those each character chooses to.

The wolves of the Realm are not without their troubles though. Epic wars have taken place over time and there seems to be no end in sight for the warring groups. On the Light side there are such legendary packs as Timber Falls, MoonMist, and Forbidden Doom containing such light breeds as Angels, Rebel Dires, and Dark Angellics. The Neutrals are a wide-spread group but even they had their battles. The True Elementals working with Mother Nature and lesser elementals to recapture the floating island that was stolen from them by an evil mastermind. The Dark Wolves have many bloodthirsty packs, of the most legendary of those are Evil Wind, The Army of the Forbidden, and the Vampire Alliance containing breeds like Dires, Wargs, Vampires, Mutants, Shadow Wolves, and True Demons which only contains one wolf, Unoma, other than the Queen of Hell herself. Some of the most revered and strongest wolves in the Realm are Wolfsbane, the Dark Master and the former leader of Evil Wind; the Wind Riders, a rare set of special individuals; RainbowChaser, the former Queen of Light turned Wind Rider; Artemis, the Queen of Shadows and Shadow Wolves; and Unoma, a True Demon and leader of the Army of the Forbidden.
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Re: Who is up for changes?

Postby Rainheart on Thu Feb 25, 2010 6:19 am

I think Sharona made a good point. The introduction forum needs to lean away from the kind of threatening tone that statement gives. Personally, I haven't seen a lot of discrepancies on the forum, thus another reason we could lay off the rules reminder. Then again, I wouldn't know the full picture on that aspect. The overly close-knit family mentality is a real problem for new members, no matter what way it's explained to show it to be false. It's still there. The family mentality can however be used to a more advantageous mean, if there's more focus put on that the Wolf Web family is their family, too.

I'm working on a reworded version of the Realm Quick Guide. I'll have it up hopefully soon.
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Re: Who is up for changes?

Postby Lefitte on Thu Feb 25, 2010 12:03 pm

Thanks Rainheart~
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Re: Who is up for changes?

Postby Shinny on Sat Mar 06, 2010 2:43 am

I don't think there's any point in separating the new and older role players; as long as the writing isn't, "& mi paw to ur face lozl WAT," I really don't mind your writing style. I definitely used to role play horribly, and these people are around the age we were at that time; if nobody gave us a chance to join their role plays, then we probably wouldn't have stayed too attached to Wolf Web. What's the point in isolating those people?

I understand that giant posts can probably scare newer people away, but I'm not gonna cut down my style -- which sometimes is short or long, depending on what I have to write about. They can cut down their requirements, I really don't mind. If they RP with us, then they can comprehend certain, ah, "techniques."

And, all that aside, I don't think creating such a chasm between the "vets" and the "news" is wise. We're discriminating, for one thing, and for the other it's just really unfair, in my personal opinion.

edit- Dude, seriously, on the old Wolf Web, the best I ever did was a PARAGRAPH. That sh*t was HARD back then for me, and Wolfsbane only did paragraphs, too. Usually the limit was 3 lines. Nobody cared. A lot of people did one lines, for Pete's sake; making this huge requirement is silly, because Wolf Web role play originally thrived beforehand without all these restrictions. The only person I ever remember that made huge posts was like, Dire Peril/Comet Tail, and they were an awesome role player. I used to gawk at her 2-3 paragraphs and be like, "THIS IS SO LONG."

It's true that regulations are nice, because it helps weed out the complete retards, but at the same time, there was nothing before on the old Wolf Web before Invision Boards or whatever. It was an awesome website without many abilities, and I guess the antique version was original because it let your imagination flourish instead of holding it in.

I also think whenever anyone new wanders across this site, they're overwhelmed with confusion. The realm time line would be nice, yes, but it needs to be accessible through a board announcement, which I'm not sure anyone has the ability to do. That power lies within the admin only on these, or maybe the moderators too; I could still someone how to do it, because I'm sort of a board maniac.

I'll help with the time line, but my knowledge stems mostly about vampires and the war between Evil Wind -- it continues afterward, though. Beforehand, I mostly strayed between random packs. I remember trying to join Evil Wind as Bloody Tears, before the accident occurred between Shinny to make her a lovely Wind Rider, and getting dog piled. Cerberus and Wolfsbane are the best for that department but, all the same, you might not want to reverse too far back because most of those events are ancient and no longer relevant to these times. *shrugs*

Making universal plots would involve us having large, active packs. The thing to consider is that there are a small variety of people active, or at least that I'm unaware of (I don't necessarily know about newer people 'cause they don't frequently post in the OOC areas), and it's hard to instigate anything when everyone's spread in ALL alliances. I mean, it doesn't have to be all packs, but it needs to have some organization.

Someone could take it upon themselves to re-jump the Interview Room. Wolfsbane doesn't have to be the only person to do it. We could hold votes between moderators to select who's next, or just compile a list of names and have someone draw 'em from a hat.

And, like I was saying, Adrianna is a prime example. There's a "clique" on Wolf Web that makes it hard for newer people to infiltrate. Back in the days, there was no frivolous OOC where everyone conjoined to make a "human pack." People like Adrianna, who are good role players and not apart of things, are who would make Wolf Web breathe again. Lefitte, Wolflover, EM, Kozmo, Noir, Unmos (WHATEVER-BRITTANY), GTX, (I'd say Sharona but she doesn't role play, and Sharona's so sweet to everyone<3), we all just run around like chickens with our heads cut off and spout ideas, but never get around to it.

Once things have been organized, I'd say give it a week tops, you should start advertising. I'll make a cool table for those people that enable HTML on their boards, and a cool banner for those who don't. If we spread and get some ideas going, it's all good.

Ta diddly doo... *taps her fingers, contemplating*

ps: wall of text crits you for 10000000
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Re: Who is up for changes?

Postby Shinny on Sat Mar 06, 2010 6:42 am

Oh yeah. Here comes another one.

Anyway, after much more contemplation, I've come to find that even ridiculing people for their writing styles is really rude. A lot of people that role play here are older, and a lot of newer people will be much younger; that, consequently, will make different "calibers" of styles, but I think dividing people up is stupid.

ANY WHO.

It goes like this:

- Re-do the regulations. Restrictions aren't bad, not at all, but there just needs to be a very BASIC underlining.
- Having activities is always nice. The Wolf Web pride was a good idea. I think the sister/brother thing was good, too.
- RPG Guide. We have one. Put a link to the regulations and RPG guide in the announcements on the front page. Just make a little announcement box -- the HTML is really simple.
- So many different forum areas will make this forum confusing. It originally was just: OOC About Wolves, RPG About Wolves. I personally don't think we need all the stuff we have. And, also, re-arrange the boards so Miscellaneous is at the bottom, and RP in the middle. Why are advertisements BEFORE the role play area?
- Wolf Web outline is an alright idea, but done very simply. We don't want giant paragraphs outlining every event because no one will read it. The key to management is to keep things brisk but enlightening, so you don't get people getting bored.
- Anddddddddd a map is a good idea. I'd even make it, if I was able to get some notices; the idea would be to make giant areas of space that are unclaimed, so there's no need to completely re-model the map every time a new wolf pack comes along. It could be saved in PS format and easy to edit. It'd take two seconds.
- Advertisement should come after all the above is done; it will make the site more appealing and simple. We never have a box at the top that has announcements, either, and I don't understand that; everyone would see the important threads immediately, et cetera.

ALSO WHY DOES NO ONE EVER USE WW CHAT? SERIOUSLY.

And, and, and...

I think that private threads are stupid, personally. There was never any of that back in the old days, when the role play was flourishing and ripe. I want to enter a lot of threads, but they have private in them, so I'm incapable -- a lot of the new role players do this, and mostly the vets, too. It's really irksome.

I'M JUST GONNA START CRASHIN YOUR THREADS. WHAT DO YOU THINK ABOUT THAT?
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Re: Who is up for changes?

Postby Unoma on Sat Mar 06, 2010 7:40 am

I think private threads are there for a reason.

So people DON'T come and spam a plot.

YOU WERE NOT NEEDED. IF YOU WERE NEEDED YOU WOULD KNOW YOU WERE NEEDED.

End.Of.Story.

But on the other side of it. Of course it is fun to throw randomness into a thread. People tend to get pissy though.

I think you should beable to move a plot on no matter if someone is around or not. WHY ARE WE ALWAYS WAITING? So what if someone can't do it. So what if they wanted to be in it. If they don't have the time for it, then don't get it in.

Simple enough.

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Re: Who is up for changes?

Postby Shinny on Sat Mar 06, 2010 7:55 am

Well, yeah. That's why nothing ever happens here.


"OH LAWDY WOLFSBANE ISN'T AROUND, LET'S DO NOTHING!"

"OH LAWDY, WHERE'S CROSSAI? NAW, LET'S JUST WAIT 5 YEARS."

No offense to the aforementioned. You are both excellent role players and all that jazz, but I think it's stupid to procrastinate.

Just you people wait, I'm doing something right now and I'm gonna make everyone mad and Rp at me... and... I'M ENTERING YOUR PRIVATE THREADS, I DON'T EVEN CARE.

And anyway, that wasn't my point. There was never any: YOU CAN'T COME IN2 DIS THREAD back in WW when the plots where springing up left and right. If you aren't able to access 90% of the threads, then how are you ever going to make anything happen?

I GIVE WW THE FULL ABILITY TO ENTER OF ANY MY THREADS. That is, of course, if you don't fear for your personal well-being, depending which character I'm on.
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Re: Who is up for changes?

Postby Unoma on Sat Mar 06, 2010 8:33 am

WELL HELL DANI IM TRYING TO GET A PLOT GOING!

But anyways, yeah I don't care if anyone wants to jump into my threads.

I welcome you all.

And damnit. All you newer players or those who feel like you "aren't" a part of the family. I barely see ANY of you join our request threads. Hello, yeah we are welcoming you as well. That means get your ass in there.

I think WW has a lot of....poor communication between players. *cough cough*
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Re: Who is up for changes?

Postby adriannahowl on Sun Mar 07, 2010 1:31 am

Shinny wrote:And, like I was saying, Adrianna is a prime example. There's a "clique" on Wolf Web that makes it hard for newer people to infiltrate. Back in the days, there was no frivolous OOC where everyone conjoined to make a "human pack." People like Adrianna, who are good role players and not apart of things, are who would make Wolf Web breathe again.


Thank you. This is what I was getting at.
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Re: Who is up for changes?

Postby Lefitte on Sun Mar 07, 2010 7:25 pm

Thank you for the input Dani! I know I'm going to forget stuff I wanted to say because I'm tired right now but...

First, there is currently no posting limit in the rules. I would like to keep it that way or at least a VERY tiny minimum.

Next, staff have the ability to make announcement threads and post stickies. Advisors don't, I don't think, but I believe all mods and of course admins can. The realm time line would be made an announcement or sticky, depending on how that goes. Probably a sticky. We would totally love any help with that.

Restarting the interview room would be pretty cool, wouldn't it? We should do that, too, guys!

The idea of a separate board for new members still has a voting of 'no' to it. I don't know if you noticed, Dani, but I tallied up the votes so far from people on the different subjects to show what to work on and what to leave out. I need to update with yours.

We are currently in the process of redoing the rules, aren't we Gtx? You had that seemingly under control and new where to go with it, what's holding it up?

The RP guide is linked in the rules and will be in the new rules as well. I don't think we have any control on announcement boxes and such? Admins might but I know I don't xD
An announcement box might be pretty nice if we could do one, what do you guys think? We could put a welcome 'sign' up and such.

That's also a very goood point. Why is the SPAM board above the RP Board? How in the world does that make sense guys? Where's our priorities?

The WW outline will be very simple. I think the small bit we have so far is too large >.< It gave me massive heaps of trouble.

Deu and I started on a map not too far back! I still have the sketches I made somewhere. A PS copy would be 8 million times better than a hand drawn version. If you would like to help us with that, we'll had over all our info and I'll find the sketch. It has all of the major players in the Realm and their locations to each other.

Lastly, I don't think private threads are dumb but too many of them IS very unfriendly. Like for example, Temp's labor thread was private because we didn't want any interruptions from outside sources xD

Note to self :: Remember to tally up Shinny's yays or nays to the list.
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Re: Who is up for changes?

Postby Wolfblade on Wed Mar 10, 2010 5:22 am

I'm up for change! I kinda skimmed this thread, and I might repeat something already mentioned...but yeah,

Browsing around, I've noticed quite a few changes that have been implemented, like rules for more family friendly environment and stuff, which is great since I remember I started RPing around 12 or 13, but there was alot of rude people that came and said whatever they wanted back then. In many cases, they just got banned after awhile, but there wasn't too much regulation and stuff.

But reading posts and all, there's this feeling that something is missing from the original WW...the original essense...and I think someone stated this earlier, that is the freedoms of the original WW. Of course, I don't mean freedom in an anarchic manner, where everyone can do whatever they want and there are no guidelines. But guidelines should really be stuck to OOC (like how to post, image sizes, posting in the right sections sects, language, no PP etc), not IC choices...(character creation, heirarchies, packs etc)

I remember WW as a great place to go RP if you love wolves...because well, you can BE one fictionally. You can build up these terrific characters, interact with other chars (some great, some not so developed haha) but it was an open environment.

Don't get me wrong, I think this overarching Realm of Wolves is great, and I read through the histories and it's a wonderful and intricate plot you guys have going on. A backdrop for char creation that puts history/meat into them.

But should the plot be this seemingly overarching theme for WolfWeb? Should it be the History of WW? ....afterall, isn't WW about RPing wolves in general? Don't most new people that come looking at WW seek a place to create their own stories/fantasies, not try to fit into one that's already been established as "history"? What I'm driving at is that there didn't use to be authorities in the IC world of WW, and there was no "gods or kings or queens" of light and dark that have unchallenged rule over the rest of WW's denizens.

Anyone can come in, create a new super power of light or dark, and if other RPers liked it/found it feasible, they'd band together their existing light/dark wolves and fought. Or if they didn't like it, they'd band together to kill off the idea. But to impliment rules like "you can make a new breed or powerful char, yet it will never be as powerful as the said legendary chars in the Realm of Wolves"...well doesn't that takes away half the fun already? Isn't change, and the ability to challenge existing powers for change, a driving force for good stories? And as someone else above said, these overarching powers create this clique of a WWsuperpower which newer members may feel alienated from, and makes it harder to participate. Especially when they are not that familiar to RPing, and can't really jump into a plot as easily.

The site is being restructured, which will be nice if you did make a seperate section for the Realm plot, but my suggestion is also open one that allows for a more open environment(not necessarily NEW MEMBERS board...)? If it needs to fit in the Timeline, I guess this is pre-"the Realm" history?

As in (looking back at WW1/WW2), makes some "open" spaces like Arctic, Forest, Plains with the lightest of framework/background setting (traits like being cold and snowy, always nighttime etc) on which RPers can bring in new chars, meet other existing/new chars, and when enough chars get together and develop relations, they can go off and start packs! (kinda like the real wolves don't you think?)

Packs get their own boards if they are active enough, which makes it easier to organize activities and gives alot more choice for newer members. i.e. they can pick if they want to get a role in a developed pack environment , or to develop their own in the open spaces, or both...of course, being open, inevitably there'll be an increase of dead or trailing plots but since this site seems to go through purging and pruning quite often lollll it shouldn't be a problem?

Well thats just my two cents haha. I'm not here to usurp your rules, and I'm really happy that this place is alive, and people are dedicated to running it. Tthese are just suggestions on how to make WW more inviting for new or returning members. A little more focus on RPGing wolves (whether they are a specific breed or just wolves in general. I remember when I first came to WW, most of my wolves were like normal wolves..they didn't have magic, affiliations etc. wolves are awesome awesome awesome creatures in reality, and more than enough to become interesting characters in fantasy :) ) and less on...well...fitting in. Anyways good luck implementing changes! Change is good!

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Re: Who is up for changes?

Postby Unoma on Wed Mar 10, 2010 7:01 am

Well, Wolfblade. The thing about people coming in and making legendary characters is this. None of us MADE legendary characters and automaticly stated "HEY MY CHARACTER IS THE QUEEN OF THIS OR THE KING OF THIS." Over the years us players ( all of us that roleplayed) GAVE each person that title.

How far would it be for newer players to come in and state they are the King/Queen of something when we had to work hard and EARN our titles.

We as a community created the Realm, we as a community formed the roleplay into what it is today. I would hate to see all of our hard work go to waste.

Thank you for your input though, your ideas are good and we like to know what everyone thinks.
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